Sun Burnt My Hands
Harper Shen



Sun Burnt My Hands - Trailer
Interview:
+In one or two sentences, describe the main themes present in your game.


Sun Burnt My Hands explores alienation, trauma, and both the pain and celebration of human connection, particularly interested in exploring sunburn/sunstroke as a metaphor for indifference and tenderness.
+What was the inspiration of the game?
What made your team decide to make this game specifically?


The game is heavily influenced by psychoanalytic frameworks found in Evangelion and a short story called "In Dreams Begin Responsibilities". The protagonist and two other main characters reflect a classic French ménage à trois, and the murder mystery unfolds with the same absurdity found in Camus’ The Stranger. 
+Were there difficult moments when developing the game? What led to those difficult moments? What did you learn from it?

This is a solo project I began developing this semester, though the idea has been with me for years. Working solo has been challenging as I struggle to maintain momentum. The game’s hand-crafted visuals, which combine digital and clay art, are also time-consuming, but I’m glad to have finally brought mixed-media art into my work. 


play this game on itch.io